A post by "Zekta Chan" http://stuff.zekta.com/

I am a Software Engineer and a Wow player in Hong Kong. I keep on doing many small project of mine to learn more about the world. Currently studying the economy in the World of Warcraft. This is the notes of what I had found and thoughts when I am there. To see more posts click here

Post Reviews and Post Spotlight [Sparsely Update 1]

voidwork

Yes, I am still in the debugging (RL Work) tar pit. :(
Aka this post : Voice From Tar Pit

I did take my time to read blogs when I can spare sometime for breathing.

Post Review

The Big Argument this week, ofc is Gevlon’s post on QA2 vs Auctioneer post. The original posts are quite long, But I’ll summary the arguments a bit.

QA2 > Auctioneer:
Posting Speed
Fast Respond (Only consider glyph listed)

Auctioneer > QA2:
Statistical data as reference. +- 25% pricing range.

I wouldn’t comment on Posting Speed, QA2 win single handed.
The main different on QA2 vs Auctioneer other than that is the price reference. QA2 only consider the listed product price, but Auctioneer takes into account for historical data.

I would say the only different between two addon is that the reference pricing method is different. (QA2 can also set on a small fallback, so gevlon’s competitor invite argument just fail)

My comment would be, QA2 had a faster respond to situation, may fall prey to random glyph seller(Gevlon’s point), QA2 cannot deal with Outliners. QA2 need more care than Auctioneer.

While the respond time (or feedback loop) for Auctioneer is both bliss and curse. The price changes is so slow that it takes a week or two to adapt the market, while in hot market (or in a semi-camper game) it fails.

I would agree on debussy’s on his commet :

The main reason Gevlon’s post struck me the wrong way is not that he thinks Auctioneer is superior, but that he referred to people who use QA as ‘n00bz’ and ‘drones’.

I use both QA2 (For posting) and Auctioneer (For marketing data for reference).

Original posts

Gevlon’s post

Debussy’s reply

Post Spotlight

Gold Farmer and Inflation Myth

Debussy  is one of the brilliant guy I met at JMTC IRC

Here is a perfect example on his work
http://latinumbar.blogspot.com/2009/11/gold-farmers-and-botters-are-necessary.html

A point I’d like to point out (And debussy had already point out): The daily reward and other static income to grinder, is the cause of the inflation. I believe Blizzard Dev increase the daily reward for player who can grind for the increased price, while that only reinforce the inflation.

Blame Daily Rewards, not Gold Farmer.

Psychology Analysis on Goblins

While I am a Software Engineer (Computer Science Degree), I can hardly said anything on social science. (Oops, Isn’t that economic is also social science?)

Green Guts had a new perspective on looking at goblins.
http://green-guts.blogspot.com/2009/11/goblins-who-and-why-part-1.html
I can’t say for validation of the argument, since I know nothing about Psychology myself (but always interested to). This definitely worth your time.

Thought @ Tar Pit

I remember an old joke of mine, when I was Year 2. I guess only programming geeks would understand this… It’s what I feel in the tar pit now

void Work(life);


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