Guild in Cataclysm : To Reduce Divorce Rate ?
Zekta Chan
I hesitative to talk about the guild changes of cataclysm, I know it will be huge, but since it’s not set, so I don’t want to talking about it much before.
Heat discussion had been on, and I am with the goblin.
Guild life won’t be better, same people, different game setup. (Just another thing to grind, IMO)
M&S will still out-number the player with the right attitude (or Elite-Jerk at their view).
Attaching player’s effort to keep them to a guild,
= Enforce a harder divorce policy in a country to reduce Divorce Rate
Of course the benifits on the guild (IRL, tax reduction from goverment) will make player hesitative to look for a better guild, and stay in a guild (Sololist on Elnia ‘s term).
It surely will decrease divorce rate (Guild Hopping) and increase the number of couples (Player stay in guild, rather than soloing).
But will that increase happy marriage (Which we really want?)
or just prolonging painful matches?
We’ll see…
P.s
Once again, I respond on topics rather than a original one, call me traffic leecher if you want to, but I rather post my comment here than a sinking long list of comments
6 comments
Tags: Tags: Blog Link, BlogoSphere, Goblin, Guild, Wow Econ Research Project
| posted in Wow Econ Research Project

RSS Feed
